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Lead Activities Designer - skate.(Remote)
Electronic Arts
-
Redwood City, CA / Orlando, FL / Austin, TX / 2 more...
Oversee and drive the design vision for activities across the entire player experience, identifying clear goals & success criteria for the team Translate vision into workflows, frameworks, and best practices that empower the activity design team in a live service environment Work directly UX team to bridge gameplay vision with player experience expectations Collaborate wi
Email Job
Posted 3 days ago
Senior Animation Software Engineer - American Football
Electronic Arts
-
Redwood City, CA / Orlando, FL / Baltimore, MD / 3 more...
Overview EA Sports is looking for a Senior Animation Software Engineer to develop in game animation features including animation tools and pipelines, improving existing animation systems and integrating latest animation technologies from our proprietary engine to our games. You will work side by side with Technical Artists, Animators, Designers and other Gameplay Engineer
Email Job
Posted 3 days ago
Principal Animator (Core Gameplay)
Electronic Arts
-
Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Research and implement new and innovative systems and concepts to fulfill pre visualization objectives. Through animation mastery and demonstration, create and deliver animation content from prototype to final quality that serves as an excellence benchmark and inspiration for the team. Through competitive analysis and research, present opportunities to improve workflows t
Email Job
Posted 4 days ago
Senior Game Designer - Sandbox
Electronic Arts
-
Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Design, prototype, and implement AI systems, encounters, and gameplay mechanics that contribute to a rich, sandbox environment. Work closely with the AI engineering team to create sophisticated AI behaviors that enhance the open world experience, from urban crowds to wildlife ecosystems. Collaborate with game designers to ensure that sandbox elements support and enrich th
Email Job
Posted 5 days ago
Head of Studio Ops
Electronic Arts
-
Austin, TX / Seattle, WA
Responsible for the full operational aspects of game development, including establishing development framework, reporting, risk management, capacity planning, resource management and budget. Owns projects budgets and opex. Drives improvements in operational efficiency within the studio to meet financial targets. Partners with finance to maintain a healthy P&L. Partners wi
Email Job
Posted 5 days ago
Full Stack Platform Engineer - Remote
Electronic Arts
-
Orlando, FL / Chicago, IL / Austin, TX
Develop stable, scalable and efficient code using common software engineering design patterns and paradigms on both front end and back end. Provide ongoing maintenance, support and enhancements for the live platform Write high quality code and participate in design and code reviews to maintain development standards Work with partners to translate requirements into technic
Email Job
Posted 5 days ago
Senior Security Architect II
Electronic Arts
-
Redwood City, CA / Orlando, FL / Chicago, IL / 5 more...
You will lead complex design assessments on EA user generated experience (UGX) products hosted in the Cloud and running on PC, web, mobile, and consoles, identifying and driving the remediation of security and gameplay integrity issues. You will develop a broad and deep technical understanding of EA's UGX related products, services and architectures, using that understand
Email Job
Posted 5 days ago
Site Reliability Engineer III
Electronic Arts
-
Orlando, FL / Chicago, IL / Charlotte, NC / 2 more...
Work as a technical liaison with development teams to address build issues and improvements Create, modify, and maintain pipelines and workflow tools Write application code to enhance various tools in the system Collaborate with team mates to maintain and enhance an automation pipeline Monitor automation systems and respond to support requests/outages Managing virtual inf
Email Job
Posted 5 days ago
Sr. Environment Artist/Designer (Layout)
Electronic Arts
-
Redwood City, CA / Orlando, FL / Austin, TX / 1 more...
Collaborate with Senior Environment Director and Creative and Technical leadership in the creation of environment layouts and world content that effectively supports gameplay, environmental world building, aesthetic aspirations, and storytelling of studio projects. Work with key stakeholders to ensure environment layouts support a player's first experience through effecti
Email Job
Posted 5 days ago
Software Engineer III - C++ Performance (Ripple Effect)
Electronic Arts
-
Orlando, FL / Atlanta, GA / Austin, TX
Software Engineer Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles based game studio on a mission to build community first experiences through continuous innovation and boundary breaking technology. Our Values We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk taking followed by excellence thr
Email Job
Posted 5 days ago
Lead Analyst - Infrastructure Optimization & Cost Management
Electronic Arts
-
Austin, TX
Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres. What's in it for you? Glad you asked! This role is important for aligning and driving Infrastructure Cost related strategic initiatives with an important foc
Email Job
Posted 8 days ago
Principal Presentation Artist
Electronic Arts
-
Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide
Email Job
Posted 8 days ago
Technical Lead (.Net, C++) - Maxis
Electronic Arts
-
Redwood City, CA / Orlando, FL / Austin, TX / 1 more...
Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others gr
Email Job
Posted 9 days ago
Integrated Technology Lead
Electronic Arts
-
Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
The future of entertainment is interactive, and our Fan Intelligence team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We're a multi fun
Email Job
Posted 9 days ago
Software Engineer - Audio
Electronic Arts
-
Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Develop advanced audio systems, tools, and pipelines that enhance the audio experience in the game. Collaborate with audio designers to integrate audio assets, implement sound effects, music, voiceovers, and interactive audio elements using Unreal Engine 5. Optimize audio systems and content to ensure efficient usage of system resources while maintaining high quality audi
Email Job
Posted 9 days ago
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